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While The Angry Aural 2 doesn’t reinvent the survival-horror wheel, it’s a adequately agreeable experience. Tango Gameworks developed it and The Elder Scrolls V: Skyrim administrator Bethesda is distributing it. It picks up three years afterwards the contest of 2014’s The Angry Aural and plunges (now retired) detective Sebastian Castellanos into yet addition basic nightmare. This time, he’s analytic for his babe Lily, who was kidnapped and installed as the core.
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As in the aboriginal game, STEM is the culprit. It’s a arrangement that connects bags of people’s minds application a bulk apperception (in this case, Lily) to host them. While absorbed up to STEM, anybody can alive in a apish boondocks alleged Union, which is declared to be a affectionate of burghal utopia.
It’s a appealing air-conditioned concept. Appealing abundant the alone bodies who could anticipate this is a acceptable abstraction is an angry adumbration alignment angled on demography over the apple — in this case, Mobius, the best abortive yet accompanying feared organization. The ultimate goal, of course, is to angle anybody in the apple up to STEM so that Mobius can ascendancy them.
After STEM went awry in the aboriginal bold because of a psychopath’s apperception axis the basic apple upside down, it’s absitively to try again, this time with a “pure” apperception aka a child’s. But at the alpha of The Angry Aural 2, Lily’s gone missing aural the basic apple and they’ve asked/coerced/threatened Sebastian into active in to Union to clue her bottomward and accomplishment her. His capital mission is to bisect a apple that’s arid crumbling because it can’t sustain itself afterwards a bulk mind. If he fails, afresh anybody who’s affiliated to the STEM arrangement will die.
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Side quests
Most of Mobius’s agents in Union are dead. I assumption their arch ambassador never got about to accomplishing a post-mortem on what happened in the antecedent bold at Beacon Hospital or to abacus a failsafe for this affectionate of situation. Suffice it to say, by the time Sebastian gets to Union, it’s beat with gross creatures.
There’s a semi-open apple feel in the aboriginal bisected of the game, and you can accept whether or not to artlessly go afterwards the capital adventure or to investigate how aggregate went to hell (again). As Sebastian shoots, sneaks, and shouts “Lily!” over and over about town, his anchorperson picks up resonance points, which are signals that usually advance him to areas area article alarming has happened either to an accessible or a Union citizen. These balance memories are appealing cool, admitting they can be a little repetitive. They beef out the world, accord hints about area you can acquisition weapons stashes, and add some acidity to the pseudo-zombie infestation.
There are additionally alternative ancillary quests. One aboriginal on leads you to retrieve assassin burglarize parts. Addition gives you a adventitious to save a Union aborigine from an abortive death. If you adjudge to go into the abbey on a lark, you’ll acquisition a awful surprise. Admitting you won’t acquisition annihilation air-conditioned abominable on these ancillary quests, it’s nice to accept the advantage to analyze added if you feel like it.
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Fun admitting awry combat
The action isn’t perfect, but it’s appealing accessible to grasp. There’s a arrangement that alerts you to aback an adversary has noticed you or is apprehensive of the complete you’re making. Resources are abbreviate pickings, so sometimes stealth is the alone option. Fortunately, the controls accomplish it adequately accessible to abstain below awning and you can advancement how base you are or your backbone bar so you can get out of catchy situations. As in the aboriginal game, you aggregate vials of blooming gel from downed enemies. You can use these to accord yourself a beyond backbone bar so you can run for best or to advance your stealth so that you move quieter. Of course, you can additionally advancement your action abilities (less kickback from shooting, for instance) and to accord yourself added health.
Occasionally, The Angry Aural 2 railroads you into a fight. This feels bargain since, in added situations, you can usually accept your comedy style. However, aback you do booty on enemies, announcement them abroad with a shotgun is acceptable and smashing their active accessible with an ax is hilariously gruesome.
The bang-up battles affection some gnarly designs and they’re fair. There’s a lot of advice from the environment, as the Big Bads were anxious abundant to besprinkle ammo and accessories about to accommodate you a hand.
The environment
There are some absolutely cool-looking set pieces in the aboriginal third of the bold as able-bodied as against the end. The aboriginal villain you base active with is Stefano Valentini, a maniacal artisan who’s got a abatement Hannibal Lecter affair activity on. Though Mads Mikkelsen he ain’t, Tango soaked his levels in surreal imagery, classical music, and aristocratic psychosis. David Lynch’s Twin Peaks clearly influenced The Angry Aural 2 with atramentous and white floors and blood-red accoutrement all over the place.
The requisite avenue akin is additionally appealing accurate because you accept to don a gas mask, which lends an added faculty of claustrophobia. You additionally can’t use your accoutrements because of a gas leak, so stealth is your acquaintance as you abstain enemies, whose screeches, groans, and giggles answer against you from aural begrimed tunnels. It builds atmosphere effectively, admitting I’m not abiding why a basic boondocks would charge a avenue system.
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…The environment
Aside from the above levels, aggregate abroad was appealing standard. Union’s affectionate of boring. I mean, cool, genitalia of it are breaking off and amphibian in the sky, but you affectionate of get acclimated to that afterwards the aboriginal few minutes. You’ll additionally absorb some time in the Marrow, which is basically Mobius’ address below the town. It aloof looks like a alembic carve parking garage, really, with some chilling medical equipment.
The additional villain in the bold is Theodore, and he’s got a array of Inquisition affair activity on with a lot of blaze and brimstone, medieval ache implements, and manacles on bean walls. There’s bonfire everywhere and rivers of blood.
All in all, the levels don’t absolutely change gameplay that much, and they’re not actual visually interesting. Add in some backtracking about Union, and it can get a bit tedious. The final villain of the game, which I won’t go into for addle-brain reasons, has some air-conditioned looks, but it takes a while to get there.
The change wears off
The ambiance is alone allotment of the tedium. All the ancillary quests affectionate of bulk to the aforementioned thing. You don’t absolutely apprentice that abundant about Mobius or what they’re doing. I capital added capacity about how STEM absolutely works (though I doubtable that’s larboard ambiguous on purpose) or to apprentice added about why some of these citizens adjudge to alive in Union instead of the absolute world. However, best of the balance memories are Mobius agents activity “Oh no, what’s that sound?”
The enemies you appointment are additionally basically all the same. You get your boilerplate zombos, and afresh you get your zombos on fire. There are a few specialty enemies, like the knife-wielding Hysteric or the acid-spitting Lament, but it doesn’t absolutely feel like the agenda of baddies expands that abundant throughout the game. Alike the administration don’t feel awfully eventful.
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Awkward movement and interaction
Though the action feels appealing acceptable in general, Sebastian aloof doesn’t handle actual well. Running feels laborious, and he’s a little bulky to ascendancy at times. The camera hovers actual abutting to him, and you end up accepting to action it to get bright visibility, such as aback you’re aperture a drawer and you appetite to aces up whatever is inside.
There were additionally little wonky things that bankrupt immersion. For instance, afterwards I dead something, I could acutely see a canteen of blooming gel lying on the ground. However, the advantage to aces it up didn’t arise until I confused a bottom abroad from it.
Aside from how awkward some of the interactions were, there additionally wasn’t abundant of it. There were so abounding doors that Sebastian aloof apace couldn’t open, which acquainted awe-inspiring afterwards the bold had set up an apprehension of acceptance the amateur to analyze the environment. For some reason, he can ascend on top of a car, but he can’t calibration a chainlink fence. And I ran into some airy walls from time to time, which was disappointing.
Image Credit: Tango Gameworks / Bethesda
The Angry Aural 2 takes itself a little too seriously. It’s the affectionate of bold that wants us to empathize with Sebastian’s answerability and agony to get his babe back, and in the abutting instance it actually compares artistic-murderer/professional misunderstood-emo Stefano to Hitler. I’m additionally accepting a adamantine time accepting over a arena area Sebastian affectionately remembers a absolute day with his babe and describes the way her “breath smelled like affection candy.” It’s aloof affectionate of a awe-inspiring detail?
If you’re a abhorrence buff, you’ll acceptable be aghast because there aren’t that abounding different monsters in the game. It’s not alike scary, to be honest; best of the astriction and abhorrence comes from the abridgement of ammo. All in all, it’s not a bad game, but it’s not a abundant bold either. You’ll apparently accept fun cutting the zombies and blockage out the occasionally air-conditioned surreal locales, but that’s it.
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Score: 75/100
The Angry Aural 2 is out on PC, Xbox One, and PlayStation 4. The administrator beatific us a cipher for this review.
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